Whether the weather
Genre - Action, Comedy
Plot Outline - revolves around two weather magicians sharing a flat in the big city having to deal with each other and many other adventures that may pop up.
Plot Outline - revolves around two weather magicians sharing a flat in the big city having to deal with each other and many other adventures that may pop up.
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The Story...
This is a world filled with magic. both Wizards, Witches and Magicians exist. though the later is more common. Around 16 years ago the moon was stolen and the weather patterns in the world became unpredictable and caused many a problem with the crops, food, live stock and tides. This is where they came up with the royal guild of weather magicians, each city, town. village was to be assigned a number of weather magicians depending on the size. The bigger the city the more magicians it would have, this helped greatly and put a stop to the erratic weather conditions and brought back the seasons they used to have before the moon was stolen. The weather magicians are looked up to in this country as their existence is vital to how well the years crops grow and how the country runs ect. Magicians and Wizards/Witches have also been used in wars in the past helping expand the country and its lands, the royal guild of weather magicians employs only people with a good affinity in magic and a particular weather/element. There is a higher Archy that has developed over time between the weather magicians, the most popular, praised and sort after magician would be the sun magician and least sort after would be the fog magicians as there existence is hardly vital to the county- there are parades and formal balls and occasions hosted regularly by the people and royalty to celebrate their existence, so of course its a sort after job. |
The storm magicians are not part of the official guild they were deemed to dangerous to have around and only caused trouble but still hold an honorary place and attend events in the capital occasional - storm magicians are a band of travelers that never settle in one place- they normally use their magic to create stunning lighting storms for children and adults to watch and enjoy for a price of course, most people tend to leave them alone though as they mainly are feared.
each magician has a animal familiar to help guide them and aid them in balancing there magic, each familiar can be bonded with some sort of object of choice for easy carrying, as some magicians have been unfortunate enough to receive animals such as elephants and lions before. The ones with smaller familiars tend not to bother bonding them to an item. wizards and witches are the step up from magician and normally fiddle with more important things then weather like space and time and changing objects and bending the laws of the world to suit there needs. like magicians wizards each have a different affinity to a particular "law" as they are called. They do not bother with familiars unless wanted, objects and items work just as good for balancing out there powers. They are seen as troublesome by the government and since the moon was stolen have been under great suspicion, this means they tend to keep to themselves most the time. |